Give movement a foundation.
3D Character & Creature Rigging
A rig connects a model to an animator’s performance. Frazzl Studio develops character and creature rigs with attention to deformation, usable controls and the needs of the animation or game pipeline.
Based in Coimbatore, India. Collaborating worldwide.
Discuss your project ↗ Explore our work
Controls for the performance
The right controls depend on what a character must do. A creature’s locomotion, a character’s gesture and a prop interaction each place different demands on the rig. We discuss those movements before defining the setup.
Deformation and integration
Joint placement and skinning influence how a model bends and carries weight. Engine and skeleton requirements also matter. Share your target software, export format and any existing skeleton conventions so we can assess compatibility.
Starting a rigging project
Provide the model, the movements it needs to support, reference clips and any existing rig or skeleton. Identify difficult areas such as shoulders, hands, wings or tails. You can explore the interactive rig previews on our homepage and discuss animation work alongside the rig.